Elden Ring 1.05 patch notes Twin Maiden Husk store Sacred Flasks: Those who have completed Elden Ring know that finding all Bell Bearing bosses and turning in their awards takes time, as does unlocking every tier of things at the Twin Maiden Husk’s store.
All of that effort erase if you choose to play New Game+. Or, at the very least, it did. The current Elden Ring patch corrects this, improves Sacred Flasks, and addresses several other issues.
According to publisher Bandai Namco, the most significant change in version 1.05 is that unlocked Bell Bearings carry over to NG+. Of course, the bosses will respawn, but you’ll have access to the whole store from your first visit to Roundtable Hold.
Second, when resting at a Site of Grace, FromSoftware “emphasized” the Sacred Flask choices, making it easier to comprehend how to upgrade and allocate Sacred Flasks today.
There are several technical changes for weaponry, Ashes of War, and even boss encounters in the vast list of bug patches.
There are a few PC-specific modifications in version 1.05, but the patch notes apply to the game on all platforms. The whole list may see below.
1.05 Elden Ring Patch Notes
The following Bell Bearing goods have altered in transactions with the NPC “Twin Maiden Husk,” so their freed status will carry over to the NG+ play.
Bone Meat Peddler’s Bell Bearing Medicine/Bell Peddler’s Bearing Gravity/Bell Peddler’s Bearing Stone Smithing Stone/Bell Peddler’s Bearing Somberstone/Bell Miner’s Bearing Glovewort/Bell Miner’s Bearing Ghost-Glovewort/Bell Picker’s Bearing Picker’s Bell Bearing is a kind of ball bearing used by pickers.
Added attention to the Sacred Flask and other items in the grace menu that may enhance.
Sound effects have added when other players’ summon signals displayed.
Fixes for bugs
We fixed an issue where, under some situations, equipment may change from the equipment menu while using a skill.
A bug in the “War Cry” talent caused the effect to apply to a weapon that wasn’t the skill’s target.
The recovery time for several acts of the “Barbaric Roar,” “War Cry,” and “Troll’s Roar” was longer than planned due to a glitch.
The benefits of the “Determination” and “Royal Knight’s Resolve” skills did not always wear off with some weapons.
They fixed an issue where parts of the “Ice Spear” skill’s strikes were unguardable.
When utilizing the “Golden Vow” talent, a problem caused the attack strength of various abilities to be lowered.
It was fixed an issue where the “Moonlight Greatsword” skill’s light wave didn’t always aim at the locked-on target.
When utilizing the “Seppuku” talent in certain conditions, a glitch inflicted harm to teammates.
It fixed a problem that caused the “Seppuku” skill’s gain in attack strength to be larger than intended for specific attack movements.
When utilizing the “Hoorah Loux’s Earthshaker” talent, a glitch caused a status effect to be applied.
The “Waves of Darkness” talent would not strike the target with a spinning cleave due to a glitch.
A bug allowed unwanted movements to play when switching between sorceries or incantations while employing sorcery or witchcraft.
The FP consumption increased when utilizing the sorceries “Magma Shot” and “Roiling Magma” while riding a horse.
When leaping with the “Starscourge Greatsword” in both hands, the “Claw Talisman” effect not applied.
It was fixed an issue where the strength of two-handed attacks, except the leap attack, of the weapon “Golem’s Halberd” differed from what intended.
When utilizing the “Pulley Crossbow” with the left hand when the right-hand weapon granted an attribute by magic or an item, the effect was applied to the “Pulley Crossbow.”
It fixed an issue where some operations may unleash arrows and bolts that didn’t match the kind of long-range weapon.
When certain weapons enhanced to their maximum power, a glitch caused the guard boost to be lowered.
They fixed an issue where the properties of weapons could be altered even while the inventory was complete and the ashes of war couldn’t be changed.
They fixed an issue where the boss “Malenia, Goddess of Rot” had low HP under certain conditions.
A bug enabled adversaries to assaulted outside the fog in unique places.
When a boss defeated in the host’s world as a cooperative player. The same boss may not appear in your world, which fixed in online multiplayer.
Under some conditions, a glitch stopped the encounter with the boss “God-Devouring Serpent” from proceeding.
An issue that prohibited hostile NPCs from spawning in certain situations has fixed.
It fixed an issue that prevented the NPC “Alexander, Warrior Jarevent “from proceeding in certain situations.
We fixed an issue where, in some instances, the item “Sacred Flask” not returned after defeating a group of opponents.
They fixed a glitch where the player could not travel from the map to the grace after killing the boss “Starscourge Radahn” in some conditions.
*If you can’t get from the map to the grace, you may touch the grace “Starscourge Radahn” to get there.
Under some conditions, a problem prevented discovered grace locations from registering on the map.
A fixed problem prohibited particular graces from touched when approached in certain situations.
Under some conditions, a glitch permitted hostile visitors to reach boss zones.
In hostile multiplayer, an issue that prohibited a critical strike from behind from striking fixed.
When the “Sentry’s Torch” weapon equipped in certain conditions, a bug caused performance to slow down.
Online multiplayer between PS4 and PS5 is now more stable.
The Xbox Series X|S version now has faster loading times.
The master volume setting not reflected in several sequences due to a glitch.
Online multiplayer stability has improved.
In rare cases, a defect caused noises to play differently than planned.
A glitch caused the player to become inoperable and die in some areas.
In specific maps, a glitch caused the graphics and hit detection to diverge from what anticipated.
They fixed an issue in several maps where specific methods enabled players to reach unexpected spots.
Some text has corrected.
Several more speed enhancements and bug fixes have made.
Only for PC Version Additions and Modifications
Added keyboard/mouse activities to the title screen’s “PRESS ANY BUTTON” field.
“Return to Desktop” has added to the main menu’s system item for leaving the game.
The mouse click input no longer mirrored when switching windows to active.
When changing “Screen Mode” and “Resolution” in a unique method, there was an issue that reduced performance.