The Halo Infinite Update Improves Big Team Battles Significantly: Halo Infinite acts as an unofficial reboot of the Halo franchise. While some are not satisfied with 343’s efforts to change the norm, most Halo players seem to agree that it can recreate that spirit and spirit which was present in Halo Combat Evolved.
However, the game needs improvements, including Big Team Battle, in particular, experiencing something like a rough time in the last couple of months.
Developer 343 Industries released the latest update for multiplayer today, which significantly improves Halo: Infinite’s 12 vs. 12 big Team Battle Mode. The players will see the improved balance and matchmaking changes, hopefully solving their issues better than earlier hotfixes.
Three hundred forty-three released Halo Infinite’s latest update on the game yesterday morning, with the patch launching approximately 1:20 pm Eastern 10:20 am Pacific.
The full patch notes are available via the Halo Waypoint website and include a wide range of fixes, but not only addressing issues that are a problem with Big Team Battle.
The most notable changes are matching and randomly joining. With 343 adjusting the system to assist players in identifying teams quicker. In addition, Fireteam members now have their chosen Fireteam Marker color in Big Team battle. Although they don’t have to start the game on the same spot on the map.
In Big Team Battle, players will also see Scorpion and Wraith tanks distributed more often across the map.
The Halo Infinite Update Improves Big Team Battles Significantly
The patch also contains general multiplayer adjustments and tweaks in Halo Infinite’s Oddballmode.
The modus operandi focus on reducing games that result in a tie. The new game adds 30 minutes to Oddball’s round-timer when the scores tie before it ends. The game declared a tie when there’s no winner and the additional time has expired. Furthermore, the game ends automatically if two rounds are tied.
This update blocks Halo Infinite players from participating in a multiplayer game that is already close to being over for the general issues.
The patch also addressed a glitch that prevented Custom Games from saving any changes to Free-ForAll Slayer. Free For All Oddball Neutral Flag, and Tactical Slayer matches.
The patch also adds a Halo Championship Series esports variant of Free-For-All Slayer. Players will select it in the menu when creating a Custom Game.
Based on 343 Industries, the exclusive update only takes 1.1 1 GB or less on every platform and downloads immediately. Halo players need to win following 343’s delay of cooperative play and Forge and hope that, hopefully, the changes made to Big Team Battle prove to be a massive upgrade for the Halo game’s famous multiplayer mode.
Halo Infinite is available on PC, Xbox One, and Xbox Series X/S.